The “Terraria” Prequel
Before creating the hit indie game Terraria, Andrew “Redigit” Spinks developed Super Mario Bros. X (SMBX). Released in 2009, it was a massive fan project that blended the gameplay of Super Mario Bros. 3, Super Mario World, and Yoshi’s Island into a single engine. It is famous for its real-time level editor and 2-player split-screen co-op—features that Nintendo would not officially implement until Super Mario Maker years later.
