Mario Editor
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Mario Editor

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About the Game

<h2>Mario Editor</h2>
<p>
<strong>Status:</strong> Released (v1.4 Final)<br>
<strong>Developer:</strong> Hello Fangaming<br>
<strong>Genre:</strong> Level Editor / Platformer
</p>

<h3>The “Hello Mario Engine” Sandbox</h3>
<p>
Before Nintendo officially released <i>Super Mario Maker</i> on the Wii U, the fan community relied on tools like <i>Mario Editor</i>. Created by the prolific developer <strong>Hello Fangaming</strong>, this project is a standalone application built on the famous “Hello Mario Engine.” It grants players access to the engine’s massive library of thousands of items, enemies, and power-ups without requiring any coding knowledge, effectively serving as a “Make Your Own Game” kit for the PC.
</p>

<h3>Key Features</h3>
<ul>
<li>
<strong>Massive Asset Library:</strong> Because it is based on the Hello Mario Engine, it includes obscure power-ups and enemies from across the franchise’s history—such as the <strong>Ice Flower</strong>, <strong>Propeller Mushroom</strong>, and even the <strong>Billy Gun</strong>—that official “Maker” games often skip.
</li>
<li>
<strong>Style Mixing:</strong> Unlike Nintendo’s restrictive “Themes,” <i>Mario Editor</i> allows you to mix and match sprites. You can have a <i>Super Mario World</i> Bowser fight in a <i>Super Mario Bros. 3</i> airship using <i>Super Mario Galaxy</i> music, all in the same level.
</li>
<li>
<strong>The “Showcase”:</strong> The game comes with a dedicated “Showcase” application that allows players to package their levels and share them with others. While it lacks an online server browser, the community shared “Level Packs” that could be loaded instantly.
</li>
<li>
<strong>Legacy &amp; Successor:</strong> While development on <i>Mario Editor</i> ceased in 2019, it paved the way for Hello’s modern successor, the <strong>Hello Mario Framework</strong> (Unity), which brings this same “easy editing” philosophy to fully 3D Mario games.
</li>
</ul>

<h3>Visuals &amp; Gallery</h3>
<p>Click the links below to view media:</p>
<ul>
<li><a href=”#” target=”_blank”>Title Screen</a></li>
<li><a href=”#” target=”_blank”>Editor Interface (Asset Picker)</a></li>
<li><a href=”#” target=”_blank”>Gameplay: Mixed Assets</a></li>
<li><a href=”#” target=”_blank”>Boss Battle Example</a></li>
</ul>

<h3>External Resources</h3>
<ul>
<li><a href=”https://hellofangaming.itch.io/mario-editor” target=”_blank”>Itch.io Page</a> (Official Download)</li>
<li><a href=”https://hellofangaming.github.io/wiki/Mario%20Editor.html” target=”_blank”>Hello Fangaming Wiki</a> (Manual &amp; Tips)</li>
</ul>

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About the Author

Anthony Micallef

Anthony Micallef

Anthony Micallef is the creator of Anton Retro, a platform dedicated to retro gaming enthusiasts. With years of experience in Nintendo homebrew and modding, he creates guides to help gamers get the most out of their consoles.

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Game Details

DeveloperUnknown
Release DateTBA
PlatformPC
GenreRetro
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Mario Editor