About the Game
<h2>Super Mario Prism</h2>
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<strong>Status:</strong> Released (No Longer Updated)<br>
<strong>Developer:</strong> Hello Fangaming<br>
<strong>Genre:</strong> 3D Platformer
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<h3>Hello’s First 3D Adventure</h3>
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<i>Super Mario Prism</i> is a historically significant title in the fan game community, known primarily for being the debut 3D project of <strong>Hello Fangaming</strong>—a developer legendary for his 2D “Hello Mario Engine.” Released in 2019, it represented a massive leap from GameMaker to Unity, attempting to translate the developer’s classic level design style into a fully 3D environment similar to <i>Super Mario 64</i>.
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<h3>Key Features</h3>
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<strong>The Painting Worlds:</strong> The game revolves around jumping into magical paintings to collect Power Stars. The central gimmick is that these worlds have been drained of color, and collecting stars restores their vibrancy.
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<strong>Sprixie Rescue:</strong> Instead of Peach, the story focuses on rescuing the Sprixie Princess (from <i>Super Mario 3D World</i>), giving the game a unique visual flair distinct from the usual Mushroom Kingdom settings.
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<strong>Controversial Physics:</strong> The game is infamous for its “slippery” physics engine. Because it was the developer’s first Unity project, the movement was often criticized for feeling like Mario was “driving on ice,” making precision platforming notably difficult.
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<strong>Legacy Status:</strong> While the game received mixed reviews due to its controls and motion blur, it paved the way for Hello’s later, more polished 3D works like <i>Toadette’s Sweets Gallery</i>.
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<h3>Visuals & Gallery</h3>
<p>Click the links below to view media:</p>
<ul>
<li><a href=”#” target=”_blank”>Title Screen</a></li>
<li><a href=”#” target=”_blank”>Gameplay: Grassy Green Grounds</a></li>
<li><a href=”#” target=”_blank”>Hub World (The Gallery)</a></li>
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<h3>External Resources</h3>
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<li><a href=”https://hellofangaming.github.io/wiki/Super%20Mario%20Prism.html” target=”_blank”>Hello Fangaming Wiki</a> (Official Entry)</li>
<li><a href=”https://videogaming.fandom.com/wiki/Super_Mario_Prism” target=”_blank”>Videogaming Wiki</a> (Level List)</li>
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About the Author
Anthony Micallef
Anthony Micallef is the creator of Anton Retro, a platform dedicated to retro gaming enthusiasts. With years of experience in Nintendo homebrew and modding, he creates guides to help gamers get the most out of their consoles.
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